Medic (skill tree)
The Medic skill tree is a set of Total Crackdown player skills that lets you get the most out of healing items. Medic player are critical to keeping the team alive during longer heists.
Medic Skills | |
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Preventative Care
Basic: Your First Aid Kits and Doctor Bags provide the user with a shield equal to 100% of their Health and Armor when used. Aced: Players become Invulnerable for 2 seconds when their shield is broken. Notes: Shield does not decay over time. Preventative Care applies to First Aid Kits "used" through Doctor's Orders and Life Insurance. | |
Life Insurance
Basic: If a player is downed within 5 meters of a First Aid Kit that you have placed within the last 10 seconds, they will consume the First Aid Kit to heal fully and prevent incapacitation.
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Outpatient
Basic: Increases your Doctor Bag supply to 2. Aced: Increases your Doctor Bag supply to 3. |
In Case Of Trouble
Basic: Your supply of First Aid Kits is increased to 8. Aced: Your supply of First Aid Kits is increased to 12. |
Checkup
Basic: When passing within 3 meters of a Doctor Bag you have placed, players regain 10% of their Maximum Health. This effect has a 60 second cooldown unique to each player. Aced: Your First Aid Kits also gain this effect. Note: Doctor Bag and First Aid Kit versions share a cooldown. |
Doctor's Orders
Basic: Your Doctor Bags gain a healing aura that restores 1% of a player's Maximum Health per second in a 3 meter diameter. Placing a First Aid Kit next to a downed teammate consumes the First Aid Kit to instantly revive them and heal both of you. Aced: Reviving a player grants +50% Damage Resistance to both of you for 4 seconds. Note: Healing aura requires line of sight to Doctor Bag and does not stack. |
Design Notes
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Trivia
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