Dealer
The Dealer skill tree is a set of Total Crackdown player skills specializing in melee and throwable weapons. Players invested in this tree can alternate between thrown and melee attacks to disrupt incoming enemies.
Dealer Skills | |
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Shuffle and Cut
Basic: Hitting an enemy with a Throwing Weapon empowers your next Melee Attack with +500% Damage. Hitting an enemy with a Melee Weapon empowers your next Throwing Weapon attack with +500% Damage. You can hold up to 5 empowered attacks of each type at a time. Aced: Killing an enemy with an empowered Melee Weapon or Throwing Weapon refunds the buff. | |
Wild Card
Basic: When you take damage, enemies within 2 meters take 100% of that damage. Aced: Enemies damaged by Wild Card are Staggered. |
Stacking the Deck
Basic: Throwing Weapons will curve towards enemies, angling to strike them in the head. Aced: Headshot kills with Throwing Weapons inflict Panic on most enemies within 6 meters of the target, causing them to go into short bursts of uncontrollable fear. |
Face Value
Basic: Melee Weapons gain +100% Charge Speed. Aced: Attacking a Shield with any Melee Weapon will Stagger them. |
Value Bet
Basic: Throwing Weapons gain +50% ammunition. Aced: Throwing Weapons can be charged, dealing +100% Damage after being held for 1 second. |
High-Low Split
Basic: Melee Weapons gain the ability to score Headshots. Throwing Weapons gain +100% increased Velocity, increasing their speed and range. Aced: You gain +80% Swap Speed and Stow Speed with all weapon types. |
Design Notes
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Trivia
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